View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000233 | Volume 2 | Bug | public | 2019-10-02 16:17 | 2019-10-06 14:42 |
Reporter | BubbleWrap | Assigned To | BubbleWrap | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | ||
Product Version | Issue 2 | ||||
Target Version | Issue 2 | Fixed in Version | |||
Summary | 0000233: Cadavers have miscoloured boots and gloves | ||||
Description | From looking at it, I think what is happening is its loading the gloves with a white colour instead of the costume defined colour, probably due to asym body parts overriding their non-asym counterparts. | ||||
Tags | Asymmetric Assets | ||||
subsystem | |||||
related to | 0000227 | confirmed | BubbleWrap | Asymmetry: Night Ward anima have gloves and/or boots |
related to | 0000236 | new | BubbleWrap | Asymmetry: Carnival with dresses have green boots |
|
Cadaver.png (400,426 bytes) |
|
Tweak to ND file needed to fix this. |
|
New ND files will be pushed once it's confirmed no more NPCs are affected |
Date Modified | Username | Field | Change |
---|---|---|---|
2019-10-02 16:17 | BubbleWrap | New Issue | |
2019-10-02 16:17 | BubbleWrap | Assigned To | => BubbleWrap |
2019-10-02 16:17 | BubbleWrap | Tag Attached: Asymmetric Assets | |
2019-10-02 16:17 | BubbleWrap | File Added: Cadaver.png | |
2019-10-02 16:19 | BubbleWrap | Relationship added | related to 0000227 |
2019-10-02 18:49 | BubbleWrap | Note Added: 0000155 | |
2019-10-02 18:50 | BubbleWrap | Status | new => confirmed |
2019-10-02 18:50 | BubbleWrap | Note Added: 0000156 | |
2019-10-06 14:42 | BubbleWrap | Relationship added | related to 0000236 |